Kill the Salamander Vizier level 7 and loot the Blood Key from the Treasure Chest he guards. To open that Iron Gate, destroy the Dungeon Gate to the south. KING’S DOOR – The door to the treasure room is locked. You get this message when you approach it: The one to the north is an Iron Gate and it is locked. The next room has a Skeleton Lord and four Skeleton Warrior. Two stealthed Burning Archers level 3 stand at the end of the bridge and engage when you approach. Go past the bridge to kill the Death Revenant level 9. Go back out that hidden room, then kill the two Burning Archers guarding the bridge. There are two Fallen Priest level 1 guarding a Tome of Intelligence: Permanently increases intelligence by 1. Go back a few yards south and go through this side hallway. These drop Potion of Greater Healing: Heals 500 hit points when used and Potion of Greater Mana: Restores 300 mana when used. The Hero’s attacks also become ranged when attacking air and do splash damage to nearby enemy units.ĭestroy the crates behind the Revenant. The revenant drops Orb of Fire: Adds 5 bonus fire damage to the attack of a Hero when carried. Head north to kill a Lightning Revenant level 6, two Burning Archer level 3, and three Skeleton Warrior. and a Tome of Agility: Permanently increases Agility by 1. They drop Scroll of Animate Death: Raises 6 nearby dead units to fight for 40 sec. Destroy it to access a Fire Revenant level 3. Another crate drops a Potion of Greater Mana: Restores 300 mana when used.Īs seen in the image above, there is a Dungeon Gate here. One spawns a Wraith level 6 and a treasure chest that contains Scroll of Healing: Heals 150 hit points to all friendly non-mechanical units around the Hero when used. Go through this hallway, and kill the two Skeleton Warrior. At the end, you will find a Sludge Monstrosity level 5 and two Slude Minion level 1 - drops Ring of Regeneration: Increases the Hero’s hit point regeneration by 2 hit points per sec. Destroy it and enter the very narrow hallway. Just south of that Heretic is a Dungeon Gate. They are tagged as “Fallen Ones.” Unknown if these are members of the Cult of the Damned or Twilight’s Hammer, or a different faction. Next room has a Heretic level 5, and two Fallen Priest level 1. That room has Burning Archer level 3 (4) guarding a treasure chest that contains Mantle of Intelligence: Increases the intelligence of the Hero by 3 when worn. The next room has a single Burning Archer level 3.īeyond the arch, there is a Fire Revenant level 3, Burning Archer level 3 (2), and Skeleton Warrior (2). HINT – Using a Tome of Retraining will reset all of your Hero’s abilities – allowing you to reassign the Hero’s skill points. Scroll of Healing: Heals 150 hit points to all friendly non-mechanical units around the Hero when used. Potion of Mana: Restores 150 mana when used.The archer drops an interesting item - Tome of Retraining: Unlearns all of the Hero’s spells, allowing the Hero to learn different skills. Kill the Burning Archer level 3, and the two Skeleton Warriors. NOTICE – Thrall’s Far Sight spell is not available for us in underground caverns. There’s no telling what ancient creatures lie within the mountain’s depths. Perhaps we should split up?Ĭairne Bloodhoof: Very well. Thrall: Either of those caverns could stretch for miles. Twenty minutes later, inside the caverns of Stonetalon Peak…Ĭairne Bloodhoof: The path cuts off in different directions.
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